This spell creates a ball of fire that shoots out from your hand and travels in a straight line damaging anything it hits. At higher levels, this spell keeps burning its victims after it hits. MP USED:
5 (at level 1)
8 (at level 2)
12 (at level 3)
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This spell creates a wall of flame that travels across the ground hitting anything on its path. At higher levels the ground keeps burning even after the wall has passed. Not effective on water. MP USED:
13 (at level 1)
(at level 2)
20 (at level 3)
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Flame Breath blasts a huge flame in front of you and will keep burning until your MP runs out. This is a good spell to use at close range. At higher levels the flame goes further.
MP USED:
21 (at level 1)
(at level 2)
28 (at level 3)
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Immolate is a fireball that follows the enemy, striking several times. Causes greater damage when used on large open areas. At higher levels, it shoots out 2 fireballs that travel faster.
MP USED:
25 (at level 1)
(at level 2)
32 (at level 3)
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A single fireball shoots up over the enemy, exploding and raining down on top of their heads, burning them to the ground. Becareful not to get caught on its path.
MP USED:
32 (at level 1)
35 (at level 2)
39 (at level 3)
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